10:48 There are actually 3 microphones, one on the front for noise cancelling and 2 hidden in the gap on the faceplate for picking up your voice. This gap is also an air-intake so when the fan spools up mic quality drops substantially.
I still find the microphone to actually be pretty bad on the quest 3 despite this. Even compared to the quest 2, it sounds to me like its audio that somebody's already listened to and then having it played again. It could just be my own ears, but im not sure about it
Idk why people would use the speakers, yes they're "free" but like laptop speakers they're always a compromise. A decent set of headphones or ear pods makes such a difference to both audio in your ears and microphones.
As always, they didnt do their reseearch, like it's took them this long to do this video but still get things wrong... 1 Mic???? Pull the other one, he says it with such confidence too!
I do respect he spent this much money on the R&D for the Headset. Most other companies would have just sold it as is. And update it based on user feedback over the course of a decade or two.
yes, it's because they know VR still isn't something quite like the matrix, and unlike with smartphones, most people aren't going to buy a headset every 2 years or less so the upgrade needs to be significant to really impress consumers.
I got the Quest 3 recently, after having 5 years on the CV1. I had my doubts but I was absolutely sold the moment it booted up and I was shown my room. Part of why I still didnt use VR a lot was because the lack of vision to the real world, essentially its like having a big blindfold on at all times in VR. This changes everything.
@@poopmasterYou can also fully inmerse inti a virtual environent if you want. But these device allows you to, like, exist while you wear it. Its actually pretty sick!
Having gone real hard into VR when Windows Mixed Reality launched and not upgrading since, the Quest 3 has been absolutely revolutionary. WMR was such a hassle to boot up, set up, and use. For anyone who jumped on the WMR train or an equal lower cost/budget headset when VR started to take root and has stepped away since, I think the Quest 3 is something that will bring you back and impress you.
Thanks for sharing! I'm in a similar situation and have considered the quest 2 and 3 for a while and still haven't pulled the trigger yet. I picked up two Oculus Rift CV1s and my wife and I logged some serious hours on those, but they've been in storage now for like 3 years without getting used. There just weren't enough game choices, and every $50 game felt like a demo level, which was pretty lame. Are there any proper games these days? Or are devs still just pushing VR games out the door with polish and next to no content?
@@Snowness I think the market for the actual games has grown a bit, things like Half-Life: Alyx and Dungeons of Eternity feel what I imagined VR could be when it was still a new industry. Asgard's Wrath has been really cool and I've heard great things about Ghosts of Tabor if you're into extraction shooters. Pavlov is always a staple as well as Beat Saber!
@@CharlemagneTTV Thanks for the recommendations! I'll definitely have to check those out. Hopefully it helps me actually make a decision before the quest 4 comes along. 🤣 Cheers! 🍻
Having used a quest 2 for 2 years or so, the switch to quest 3 was amazing. No more shuffling around to prevent flattening my cat who really loves sleeping under my feet when I'm in VR, no more worrying about getting the IPD perfect and having to adjust over and over to find the sweet spot. Absolutely superior looking visuals in every way.
@@ViridianFlow My precious baby cat who i loved so much and loved me so much got run over by a car the day i celebrated my birthday a few months ago, its hard without him, cherish your cat.
I recognised Adam's voice before I did his face without the beard! And I agree with him. A virtual workspace with passthrough seems amazing. Especially if one could move and resize screens on the fly.
Try Immersed for that, I've been using it on my sons Quest 3 off and on for the last few weeks. Could use a bit more resolution improvement for smaller text, but otherwise it's fantastic.
I've problems recognizing faces but strangely recognized him straight away (well, the voice). But I just couldn't figure out what was different with him this time - seriously! Till you pointed it out, lol. (Well, I also mixed him up - a bit - with some other staff, so there's that. ...)
After having PSVR and then PSVR 2 for few months (sold it because Sony definitely forgot about it) I'm blown away by the Quest 3. As a PCVR gamer I wanted this basically for well, gaming on PC. The wireless connection through Virtual Desktop is flawless. I didn't know that in 2023 we can already have so good graphics and latency over wifi. The other thing is the headset itself. Great software and hardware. I have many games that I intended to play on PCVR but just bought them on Meta store - the graphics is so good. Love it.
If the psvr2 had pancake lenses and displayport it would be the greatest headset on the market for price/performance. if some company can make something with the specs of the quest 3, with an OLED screen, and displayport at around $600-700 then it will dominate the higher end market
New to VR and this thing blows my mind. I have those feelings I got when a new console came out that had revolutionary jump, like the ps1 did from the 16-bit era.
That's a pretty good comparison. The introduction of 3D polygons made new styles of games possible that just couldn't be done with 2D sprites. That's also very true of VR.
Yep thats how I felt too but after about 3 weeks it all fades away. Somehow your brain will adjust and you'll lose the extra cool factor. Enjoy while you can.
@@nommchompsky Nah, AR is decades away, if ever, no one wants that crap, same with MR. VR for gaming is new to the mainstream by a few years, it will always be a product for training, gaming, and virtual experiences. Wearing outside? Not going to happen. Scifi novelists got it wrong about the irl use of VR/AR/MR. As a consumer product, it's a home-console, mostly for children, at best. The rest are super niche propitiatory experiences that consumers won't have access to.
Having an Index, a Reverb G2 with it's own extra set of lighthouses and knuckles, and now the Quest 3, I can rather confidently give the nod to the Quest 3 so far. The ability to use the Quest 3 standalone, and even more importantly wireless to my PC has made it firmly into my daily driver. Just losing the need to have my position constantly in the back of my mind to track the wire even with a full pulley system, and the associated light tugs on my head as I moved, has been such a massive increase in immersion that exceeded expectations massively. Passthrough is also far more convenient and useful than I even expected. More time will tell, but I am fully endorsing Quest 3 at this time.
As a PCVR user with CV1 and vive + valve index controllers that now are all broken, would you recommend this headset for the sole purpose of PCVR gaming? Will be playing games like contractors and swords of gargantua how does this headset interact with steam?
@@nekoyumi7064 I would, as I am primarily PCVR myself. I haven't really spent any time on the shooters so I can't really provide much feedback there, but I have been very happy with it for my uses. Might want to compare with the new pimax lite though, as that was also looking pretty good and around a similar price point after head straps and batteries and everything.
@@mysteryboyee I would definitely claim that untethered vr is indescribably better than tethered, especially when said tethers are prone to breaking. I'll also always say pancake lenses are better than the current alternatives, with aspheric also above fresnels any day of the week. With the issues of the Beyond, what is a better sub $1500 option? Maybe the Crystal Lite? Although with Pimax's track record the lite needs to build some positive momentum. The Reverb G2 will stop working shortly due to WMR deprecation with HP leaving me high and dry when it does, and the Index is old tech. HTC can't get their shit together. Big Screen is not a polished product. I hate Meta, but the billions sunk into hardware development shows. My hopes are pinned on Valve and the Decard at this point, but who knows when that's coming.
A friend got this, it's pretty damn impressive. The AR especially is really nice. What I recommend is to get one of those head straps that allow you to add an extra battery bank so that you can play for longer
5 days after I bought the Quest 2 back in October 2021, I bought a USB C to USB C cable and plug and have essentially been playing it plugged in ever since. So I've never seen a use of an extra battery for me. And I'm presuming this can also be done with the Quest 3 and it won't deplete during use.
Well, this has been a challenge, to say the least. While I have hasd a better experience than most online, I've still had issues with charging. Using my bobo dock or bobo m3 head strap, the batteries provide an additional roughly 90 minutes of playtime, are slow to charge and only have enough active juice to maintain the charge. Plugging into a 65w anker wall wart results in proper charging, using an anker metro 20k MaH bank results in trickle loss of battery though can provide an extra two hours or so, and using a 140w silicon carbon baseus charger results in 12v at 0.8amps, not enough to even maintain a charge, for some reason, even with their own official pd 3.1 cable, as well 4 others I tested.
The AR is pretty mediocre tho. It warps quite a bit and the you need an extremely well lit room or it's just a grainy mess. But I suppose if the bar is that or literally nothing, it's the best anyway...
@@ultraowl7613 compared to literally every other vr its pretty damn impressive, its warpy when ur fingers get close to the camera so literally the other cameras have to use algoeithm to fill in the gaps. I persoanlly tested it in a fairly dark room and oh boy it delivers probably much better compared to 35k$ apple vision pro at much less the price
@@spoodmanire I’m curious, what more do you want before you would feel like you aren’t beta-testing? Not trying to be conceited, I’m genuinely just curious what people who aren’t into VR think
@@opposedlimeI personally would buy VR glasses if thats ever a thing, as the current size is still too big for everyday use. Although that might still be in the far future
@@dreamybullx1 Have you seen the bigscreen beyond? It's definitely a step in the right direction regarding size. I'm holding off for a second gen version before i buy myself.
@@spoodmaniredude I just sent mine back the tech just ain't here yet.... It's to dam heavy on the face and really doesn't look that great inside...... If you look up reviews Ive noticed everything they say is copiem truly..... They need to put the computer part of this bullshit on the hip
It'll be interesting to see how the Quest 3 develops over time. When I got my Quest 2, it was a 72hz only device and hand tracking wasn't even a feature. Since then, the software has changed a tonne, they've introduced hand tracking and various improvements for it, 90hz is now standard and 120hz is now an option for some titles. It's an absolutely insane leap from where it started on release
Quest 3 has renewed my enjoyment of virtual reality. I put less than 10 hours into my PlayStation VR in 4 years... But it was just a hassle to have to move my table, get all the wires hooked up, make sure my area was clear, and try to keep my dogs out of the way... Quest free requires so much less space, and I can do it anywhere wire free with the option to go pcvr.... The fact that I just put the headset on and boom it's ready to go, I really can't complain.
@@mailosdoe206....Sony gave up on psvr2 period so I sold mi e for a lost...So.e really great experiences gt7 Horizon and others , but in the end quest 3 lenses better , ease of use, and more comfortable...PSvr2 better graphics duh, better controller, and headset vibrates cool...
Worked on the pass-through camera color for a while, and my good friend was the optical designer who designed the pancake lens. Kudos to her for making such nice optics. Glad ppl like it, cuz I thought the camera was a little bit janky...
I mean, it does look a little bit janky but personally, I don't really see the hype for the AR features on this device continue long term, so to me it would not be that important. It's a gigantic marketing offensive right now, but in the end most people will be using the headset more as a "Quest 2.5", if you know what I mean. That's my guess at least. (Not to detract from your or anyone's work at all, btw. It's still an awesome product and I'd love to have one. Just doesn't seem to be that much of an improvement over how I use my Quest 2 currently.)
I just bought the Meta Quest 3 a few days ago for Black Friday (no is wasn't on sale). I saw the MQ2 was on sale and didn't know they released a MQ3 so I bit the bullet and used a $100 Best Buy gift card I had. It's embarrassing to say that I'm a big gamer and work in tech but I've never put on a VR headset. When I first put on the MQ3 I was blown away, and was even more blown away by the games I played. Even with not experiencing old/other VR headsets, the fact that I had such an amazing experience should speak volumes.
@@Insanepie if you have a Q2, it’s probably not worth the upgrade. If you have any older Oculus device or even an old Vive or smth, I think it’s 100% worth it. If you’re brand new to VR I’d recommend it over the Q2 if you can afford it, otherwise if you are on a tight budget the Q2 is half the price (esp. second hand) and like 70% as good.
I have a Rift S too but not sure if I want to upgrade... What are the best improvements over the rift that you've noticed? And is the air link really any good?
As someone who's been on the Quest bandwagon since the launch of the first quest, I have seen almost every feature that gets pushed evolve and get better. For example hand tracking is massively better on the Quest 2 now than when the idea was first pushed on the Quest 2. It feels way more natural and functional, albeit not in all applications yet, its really neat. Same with the pass through tech, its gotten so much better and the beta feature on the Quest 2 to let you see objects in the area to include people and your pets even when in game is really nice, highlights a wireframe of them in view. So the issues with panels not following you will surely be fixed over the life of the Quest 3, especially with people commenting on it publicly. I can't wait to get my hands on the Quest 3, hopefully the heat issue doesn't bother me too much.
Quest 2 has way better tracking. Super noticeable on eleven table tennis. It's prety much unplayable on quest 3... I'm not an expert +++ beat saber guy but a friend of mine complains a lot. Pretty much the same for most of the games but clearly not as good as de quest 2.
I've had coworkers and family members try the new Mixed Reality of the Quest 3 and they unanimously agree that they prefer it over traditional VR experiences. There aren't a lot of MR apps right now but the ones that exist are really fun.
I upgraded from my Quest 2 and I´m very happy, the lenses make all the difference, no more sharpness hot spot, you can wear it pretty loose and still everything is sharp even till the edges. form factor and controllers are way better, I bought a powerbank to charge while playing that works fine, in standalone mode you can charge up while playing, in airlink you loose a few percent per hour (3-5%).
This was a pretty straightforward honest use case review. The software will get better considering how fast the quest 2 was improved. Im glad you showed a clip of the Red Matter 2s quest 3 update. Im currently playing it and holy hell, if they can get that level of detail, while maintaining clean performance, with a lot of upcoming titles, it'll be incredible!
tbh it lacked some knowledge in this review for multiple reasons: 1. they claimed battery life an issue but didnt address its not a big deal when you get a headstrap with built in battery 2. they said they struggle to move MR screen with you when walking around by pulling it, but forgot holding quest button will reset the view. 3. they didnt bother to check virtual desktop experiece for PCVR, Q3 only headset to support AV1 which not only I was able to play games identical to cable experience but I managed to stream my PCVR games through 5G network which is crazy, Virtual desktop supports AV1. 4. the hot part is only felt at the outside but you never notice this heat from inside. 5. recommending base stations in 2023 is actually dumb, its 500$ + controller cost + 1000$ headsets cost yet they complain about 500$ price tag of Q3
@TRX25EX I understand everything you said, but it was mainly an out of the box experience review and a fair one imo. Additional peripherals, software, and RTX cards add up, so I figured they were actively avoiding talking about those improvements to just show case the device mostly as is. My biggest gripe was the hand tracking. It isn't perfect, but it wasn't nearly as bad as what they showed. idk, maybe Canadians have weird hand shapes. I have no argument on base station suggestions. That's not where the market seems to be heading anymore, and I started on a rift S so I skipped all of that anyway. I'll assume they were suggesting them to people who are tracking snobs with a lot of money. Final thoughts on this review are this: they are just tech youtubers and not VR enthusiast youtubers. They've done an alright job showing off the quest 3 and they have a ton of subscribers, so more sold headsets for those that may be interested in this tech, which isn't a bad thing in my book
i was SUPER hyped for quest 1, i loved it. i sold it a while back and have rly wanted to get back into pcvr and on the go vr (since im now in college). the quest 3 feels perfect for me, at least in this stage of my life
Apple Vision Pro isn't even talked about by Apple anymore cause it's over 3k dollar, here in October, you would forget that it exists being called a public developer kit
My favorite part about the Quest 2 was the fact that it did PCVR wirelessly incredibly well. Worst part about the early VR headsets for me was the cable, it just constantly made me avoid doing certain motions because I knew it would get twisted and nothing is worse than stepping on the cable and nearly ripping the headset off of your head I don't think I'm going to upgrade from the Quest 2 since I really don't need passthrough at all but I'm glad to see the tech is still evolving and it doesn't seem to be dying off, though I'm a bit sad that PCVR has gone pretty stale
I have the Q3. The lenses are a massive upgrade, and it does PCVR very well, with considerable Quest 3 specific upgrades in Virtual Desktop (but not AirLink yet).
Meta is leading the right direction with VR, the passthrough is a step in the right direction, not only because of the AR capability but mainly because of it increased overall practicality and comfort of use which is probably the critical downside of VR and the boundary for wider adoption.
When we look at the Rift CV1 and the HTV Vive those headsets were both really amazingly well rounded for their time. These days it is more of them doing certain things well but falling short on other areas.
Valve Index is the closest we will get to a perfect consumer VR system. No doubt the Deckard will fill in the shortfalls of the Index that has aged it.
Virtual Desktop is an excellent alternative to Airlink and works much better in some cases. Facebook started assaulting us with boomer vids as soon as we jump in so I am always running for the VD button. I wasn't expecting to see Cletus getting ball tapped by his cousin immediately after putting on my headset, but here we are.
to be fair, I think the warping is a quest problem... Also, there aren't any problems with amd gpu's in combination with VD (I have a 7900xtx). The more important part would be a stable and fast internet connection. Watching YT vids using VD on my laptop through my hotspot doesn't always work smoothly. At home however it's perfectly fine, even with my laptop. @@UberBob
You'll be very surprised once VR only reach 5% of its potential and found out that's less than 10%. VR is not only the future, it's the biggest technology advancement since computer
One of the greatest features not mentioned in this video, is the ability to bring this headset with you to your friends and families home. Being able to let your grandmother experience VR is a feature in it of itself. The fact that this is a wireless standalone headset is a major pro against better VR headsets that require a powerful gaming pc.
yeah i use mine a lot when I travel. I have one of the fitness apps and use it to workout each morning in my room amongst other generic playing games and watching movies etc! My quest 2 saved my sanity during Covid as I had to quarantine 3 times for 2 weeks at a time in hotels due to travel and getting unlucky with lockdowns etc...nothing like escaping the 4 walls of your room 🤣
This is random but I would love LTT to do dishwasher tier lists lol sounds like a home upgrade Linus would love to explore the world of dish washers for some reason
no i mean like nobody in the world that i know of actually compares dishwashers or how they operate or how clean they actually get things @@triadwarfare
@@triadwarfareTechnology Connections doesn't really do direct product comparisons or reviews like LTT does, his videos are more like category deep dives to give you the important information needed to make an informed buying decision.
Bought one as an upgrade to my OG Rift, love it. You can use the Pro controllers if you want. Virtual desktop is great...This is the tipping point I feel that will pull more folks into VR. All hail the Lizard King!
Something that really grinds my gears is It seems when Meta nerf'd oculus homes & specifically the passthrough mode on the starting menu of PC VR Rifts early this yr it was so that people couldn't compare using a 'productivity' mode on the Quest 3 to the Rift S (not sure if the link cable ever got it). Because if you don't mind grainy 'noir-like movie' living it's not that bad, obviously the cameras and depth is superior on the Quest 3 but I had been doing schoolwork on the Rift S as a sort of distraction-free *"locked in"* environment for quite a while. So when Linus says 9:53 _"back in to the cameraless stone-age"_ he really means being a PC oculus user post May 27th of this yr (surprised Linus didn't mention this) still tho _Sooo shady_ of Meta to create this juxtaposition and honestly if there was a large enthusiast outcry (there probs won't be) then I could see this being compared to Apples nerfing old systems (though it's a bit of a stretch and probs wouldn't hold up in court). I'm still patiently awaiting an affordable/bayless PCVR system (that is supported by a majority of SteamVR devs) comparable to the Rift S, wonder if that ship has sailed.
wireless link options are growing pretty fast for this headset and should be mentioned. Virtual desktop and Steam link are both available, and I know the former supports video passthrough from the cameras. It also allows you to avoid installing meta software on your computer.
I've had a Lenovo WMR headset for around 6 years now. VR blew my mind but felt like a gimmick so far, with games I would play for 15 mintues at a time, maybe more with Beat Saber and such, but that's it. I got the Quest 3 a week ago and it's blowing my mind still today. The clarity of the passthrough is pretty good, but just the fact of being able to see the room in real time is a game changer. I can drink, I can talk to my wife, I can avoid the dog, reposition myself... It feels like a perfect short-break tool. I am also surprised at how well apps run natively in the headset, and PCVR is pretty good too. Of course there's space for improvements, for me mostly battery life (i'm playing longer sessions than ever!) and heat dissipation, but this feels like a very polished product. I totally recommend it for people who want to start on VR but also for those who are a bit tired of wired options.
@@exarchoskanelis84 well, greatly depends on your space and free time to use it! Think about it like a videogames console, it can become a great hobby. Have you already used any kind of VR?
@@sevren not realy brother. The thing is i was in an amusement park and we tried a vr zombie gsme and i was so impressed by the immersion …. I like fps games but i kinda got bored of what is out there and that vr zombie session was the most fun i had in a long time. I dont have a massive space but i like gaming when i have free time.
@@exarchoskanelis84 well, if you're unsure and want to test VR first, Quest 2 is quite good and much cheaper. That said, if the price point is not an issue, Quest 3 is an amazing upgrade. It's light, it's comfortable and it's quite powerful. It can run games standalone really well and you can play all sorts of things. I love shooters like Contractors, but I also enjoy wasting some time playing minigolf on It, or practicing some boxing. And you can also very easily play PC VR games over wifi, no cables. It's a pretty cool gadget overall.
You know, something like the Quest 3 could be really cool if you built an AR app that used AI to memorize activities you do, look up professionals doing those activities to generate an "average" best method, and rate you based on your performance. Gamifying real life could really make a difference especially for people with ADHD, some forms of depression or other cognitive issues that make focus and or organization difficult.
don't know how many horrible reactions and implications it's gonna get if this becomes a thing considering the internet's raging concerns about AI and algorithms in this day and age; everyone be like "muh privacy" or "why is AI studying my daily life" or "wat if my daily life data is being sold to corporations" ... wait, it's already being done. hmmm
A lot of cool features will be coming up in the future for sure, and AI will be a major one no doubt. Maybe give it a decade for this to finally start rolling
I think the price is pretty good compare to XReal type of smart glasses. I think VR has the potential of replacing the need of multiple standard monitors. High end large monitors are still going to be useful, but just college kids and people on the road, this really is a good option.
I had the absolute complete different experience regarding hand tracking. For me it is flawless, I have 0 problems with it, it's worked every single time that I've wanted it to work. I don't know if maybe you're saturating the quest with lights and that is making it to fail but on a normal house -lighting I can track my hands exceptionally well.
OG Vive owner here, also have multiple other HMDs (base station tracking and inside-out). "Outside-in tracking" (bast stations) is just better, plain and simple. I am excited to try out the Quest 3 though, when we have one in the house after X-Mas. Mostly for AR purposes though, I will admit. Side note about Vision Pro... you know it's going to have a HUGE Apple tax applied, so much so that you'll get the same quality for 3-5 times the price. While it may be a 'better' HMD, I would put my money on Quest being the more bang-for-your-buck headset.
Something I found out after about 2 months of owning my quest 3 regarding 9:56 you can double tap the side of the headset to enable/disable pass through.
I just got a Quest 2 on black Friday. £231 due to a company discount and it included the elite strap and a carry case. Love it. I can imagine using this a while and then maybe getting the Q3 next year. Will keep te Q2 though for fitness apps so my Q3 can stay sweat-free. Haha.
For I handed on to you as of first importance what I also received: that Christ died for our sins in accordance with the scriptures; that he was buried; that he was raised on the third day in accordance with the scriptures 1 Corinthians 15:3
I got two quest 2's off eBay one for £120 and one for £170 with elite head strap and carry case, installed bigscreen and I love it, watching films without hearing anyone crunching loudly lol 😂
the three pin accessory at the bottom actually seems nice. you can adapt to it with third party items and easily be able to create a third party battery accessory.
I just got the quest 3 and I must say the 3d effects in it is really understated. It must be how they angled the screens but it basically just feels like 2d with a hint of depth. Will be returning these for sure. Surprised this isn't talked about more.
I have the Q3 512 version paired with the Pro controllers (bought separately) and I like it a lot more than the 2! I use it for stand alone and PCVR games as well
Hey ,you like the pro controllers so much better?Because even the orginal controllers track realy well from the quest 3(and i play alot off first person shooters)
@@FightTheByte_ I am having issues with the missing tracking ring. playing fps games, I sometimes occlude the trackers of my controller at the front of the gun. then the tracking freaks out and the gun points wherever it wants for 1 second or so until it recovers.
The freedom of untethered VR combined with powerful performance makes it a top-tier device. The future of virtual reality is here, and Meta Quest 3 is leading the way. Kudos to Meta for pushing the boundaries and delivering an unparalleled VR experience!"
Long time quest 2 owner, I basically only use air link which works as seamlessly as the video shows. It even leaves the USB free for charging so you never run out of battery.
I upgraded from the Q2 and while I had my reservations at the beginning, the quality gains are pretty significant. Can't wait for more games to become available for AR.
How big of a difference is the visuals? I noticed (especially in MSFS and Racing Games on instrument gauges) small text can be blurry and I have to lean in to see it well on my Quest 2. If this is greatly improved, it might make me get a 3. I notice it as well in Golf+
I absolutely love my quest 3. Upgraded from the 2 and it's definitely a noticeable difference all across the board. Biggest thing holding back the performance improvements is devs updated their games to utilize all of the quest 3s resources
The fudge happened to adam's face? I had to pause the video to recognize him... YEESH!!!! That trim my boy de-aged you a whole 2 decades. Looking sharp
Have they done this “dual-host”-ish style review before? The back and forth and seamless transitions between Linus and Adam was really engaging. Loved it
@@mica4977 I have Q1 and Pico4. Sometimes Q1 is better as the OLED gives a lot better image quality in darker games or areas like in HL Alyx. The blacks are not always superfast though, it can cause some ghosting in certain situations. Not everyone will notice this though. But for this reason I haven't yet sold my Q1 as it sometimes works better than the LCD technology on the Pico 4, which obviously has a higher resolution. I also had Q2 for a short while and I though the sound on that is better than both Q1 and Pico4, the latter can sound a bit boxy.
You should do giveaways!!! this December so people who don’t have a nice pc and have a lot of other expenses to cover with inflation and overall higher price mark ups,etc can feel what other people have been using on the other side, the transcendingly powerful and full potential pc experience in all its glory.
I returned my quest 2 very quickly when I bought it, I didnt like the controllers or the image quality. I was always getting vertigo anytime a menu would open in VR and I spent more time feeling sick and wanting to yank it off my head than I did playing anything, poker worked great and beat saber but everything else was just not usable for me. I got the quest 3 about 4 days ago and I almost instantly forgot that I have a gaming PC, the image quality is SPECTACULAR and I FINALLY dont get sick at fast movements. I can fire up population one and play literally until the battery dies and then still be mad that I had to stop playing. Ive never felt so immersed into games before, the hand tracking is more of a gimmick right now but those controllers are awesome. I did this really cool test in population one, they have a training area with every weapon in the game and a huge firing range. Now in most games im a self professed god tier sniper with a mouse and keyboard but in games like Apex I tend to miss shots a LOT. I grabbed this big sniper rifle in VR and got to load the mag and rack the slide and man did that ever make me happy. You get this awesome haptic feedback from the controllers and hear that bolt rack into place and then put your other hand out to cradle the rifle and then just settle right into the scope. With ZERO practice I walked up next to this guy that was missing every single shot with his single shot sniper rifle and just sighted down the scope and started nailing the center of every single target. I had to really focus down the sights and work to control my breathing and my small twitches because its so sensitive to every little movement. You have to find the target, sight down the scope, control your breathing, steady your arms, and squeeze the trigger just like a real gun. Ive pulled off some insane mile shots where I had to thread a gap and the amount of control I had to have to keep that sight right where I needed it was insanity. You can put your arm out and turn the gun every which way, I can pick up an smg and move while shooting at someone 90 degrees to the right of me, I can peek around corners, I can crouch and hide, I can turn the gun sideways and play gangsta if I want, the headset and controllers just know what you want to do and its so immersive. I get a little sick because im utterly terrified of heights when I climb but the second im up and standing it passes. Now when im climbing way up I have a tendency to just pause and look to the sides of me to just enjoy the view. I mean can most of us even remember the last time we played a game and just stopped to enjoy the scenery? Assassins creed was probably the last time I did that, the one where you play a Spartan, this thing constantly has me stopping to just say wow and then im right back into playing the soldier calling out as im clearing rooms with my squad. Then im over playing at the VR tables and talking to random people, or im off to play Bait and go fishing at a lake somewhere, or maybe I go into Meta Horizons and visit new worlds that have tons of interactive activities. I can fish and ride a boat around in one world, fly paper airplanes in another, its just endless. Theres so much stuff to do and then they have a subscription that gives you 2 free games every month that your subscribed and the games are like $30 each. I will not be returning this headset at all, its more fun than my PC and believe me im the most anti console person you could probably find, I hate being forced to upgrade to get access to new releases but VR is just so FUN. Its one thing to be involved in the story or run around in Apex but its another monster entirely when the gun is in your hands and you can hear the enemies footsteps around you on different kinds of materials, poke your head out and get blasted by a sniper hiding in a tower. Its dynamic and so real, its like a neverending game of laser tag or airsoft that you dont have to wait months to do and pay hundreds of dollars.
Great review, thanks Linus!! I would say the tracking isn't that bad in my Quest 3. It still needs some lighting and poor lighting can make it suffer, not nearly as bad as my previous HP Reverb G2 but some lighting is necessary. I abolsutely love my Quest 3 and game in it frequently, mostly PCVR but some titles on the Quest store as well. Good job Meta!
I've been using AirLink for years with my Quest 2 and Wifi 6. it's been perfectly fine for rhythm games since I purchased it. I haven't really noticed a difference with my Quest 3, but I have yet to play some super demanding games like BoneLabs. I really hope my Quest 3 will charge as fast as it uses up battery at least. My Quest 2 never charged fast enough to stay at the same battery level.
I'd recommend getting a third party strap with a battery charger in the back. Takes care of the battery life, and having weight on the back balances the weight and makes it more comfortable to wear. Good ones cost less than half the price of Meta's elite headstrap.
@@blastofo I just got the boboVR headstrap, but it seems like the batteries don't hold up with the Quest 3. I have a really nice anker battery bank with tons of output that couldn't charge my quest 2 faster than it drained. I'm hoping it works for quest 3.
Just got my Quest 3 after like 3 years of having my Rift CV1. I just hang out in VRChat a lot, and the screen quality and improved lens was a noticeable improvement immediately! Passthrough just makes it feel like an actual generational step forward. Honestly, if I had any SteamVR setup, I would have stuck with it, but from the dead end of Rift's upgrade path, the Q3 is great.
From my experience with the Quest 2, meta does a good job with their software updates so things like the hand tracking accuracy, and features like pinning tabs or having them stay at your level going down stairs and stuff i honestly think will be improved and fixed within a year or two at most. time will tell though.
Excellent video, thank you. I built myself a top of the range RTX4090 PC this year & I'm wanting a VR headset that will take full advantage of it, so your video is incredibly helpful. I think your takeaway message for me is wait a little longer for either the "big screen beyond" or possibly a Steam new release for high end PC VR gaming, for the best possible experience. Thank you!
I love my Quest 3. For those that have a PC, look into Flatscreen to VR mods. It takes half life games to a whole new level. Skyrim VR with mods is amazing. One step closer to Ready Player One.
The one annoyance is that they moved the 3.5mm jack to the right side of the HMD. Now, I was able to resolve that by buying a short right-angled 3.5mm extension that I routed through the top loop. (I use a modified BoboVR M2 Pro via the M3 Upgrade Kit.) This was mostly an issue because I purchased the (overpriced) Logitech IEMs that were designed for the Quest 2.
As the owner of many PCVR headsets, Quest 3 is da bomb comparatively and can only get better with future iterations. Untethered VR headsets are the future and I'm all onboard with this one! This headset plus Steam Link = VR bliss for untethered PC gaming. Now bring on those oled screens meta!
I feel that handtracking only got "alittle" laggy when they did the update that introduced battery saver mode, introduced, im sure they will have better tracking in the future on updates
C'mon dude, your opening fact was such a cop out. "Half as much as the PS5"... what you should have said is "more than the Xbox series consoles". THAT, shows how mainstream VR has become.
this is a step closer to where i imagine a future where people can customize the way they look to others.. if we establish a world full of quest-holes where everyone goes around in an AR enabled world.. i imagine people can set up their own personal avatars that get instantly shared to others in the area and superimposed over the real them to others.. I'd imagine the all unique customizations you can do to yourself that others see, whether if that's just adding fun accessories to yourself to enhance your vibe, or a complete overhaul with a generic cute avatar, or something wild, such as you as an anthropomorphic animal, or if into horror, a monster or werewolf, really, the sky's the limit.
@@PrograError Only idiots care about how they look to be fair.. "Oh no, I must look so silly alone in my room.." Not sure I felt super cool sitting all hunched over in front of the screen playing PC games either.. Looking cool hasn't been on my agenda since the 90s. Personally, a headset on my face makes me look cooler. I guess it has to do with your starting point. Maybe you look cool AF with nothing on your face. I just look like an average joe.
@@JimmyNuisance obviously I meant it as a on the go, if ya only using it in your room why need the style factor. either way, going that way would meant less of a brick on your feel
I just got my quest 3 and i absolutely love it. its so amazing and WAY better than the quest 2. For both play AND work. i LOVE the augmented workstation capabilities and makes everything so much easier for multi tasking Edit: i feel like they've addressed some of these issues. ESPECIALLY hand tracking. I LOVE the hand tracking. Its way better than whats shown in this review
You can’t talk about wireless PCVR on Quest (and Pico) without mentioning Virtual Desktop. The performance is extraordinary in comparison to AirLink and it also supports Passthrough and much more!
I was skeptical but I really do enjoy the Quest 3. It's just very low hassle and just works. I actually use it because it's so easy to use. And while it's not perfect, it really does give you an exciting window into what's eventually going to be possible. Even tho most of the augmented reality stuff is just glorified tech demos right now, if someone comes along and makes some good games using the augmented reality color pass through, it could be a big hit. If you get to try the Quest 3, definitely check out the Augmented reality stuff it has first. If that doesn't sell you on it, then you'll know whether or not it's for you. And if you play the piano or keyboard, the augmented reality piano teacher apps that use the pass through are sooo cool. It's like guitar hero for the piano, except you are really learning and playing a real instrument. (You need your own piano or midi controller tho)
The Quest 3 seems just about perfect for what I want out of a headset. I still wish there was support for outside-in tracking though or maybe just sensors on the rear of the headset to pick up when your hands are behind your back. I had the opportunity to use an Oculus Quest for a few days at a buddies house and I remember having issues in shooter games reaching for ammo or something at my sides and rear.
Would indeed be nice for those who have lighthouse trackers already, otherwise buying the quest pro's controllers on their own is an option. Wouldn't be surprised if they're supported well into the future Quest versions they create.
10:48 There are actually 3 microphones, one on the front for noise cancelling and 2 hidden in the gap on the faceplate for picking up your voice. This gap is also an air-intake so when the fan spools up mic quality drops substantially.
I still find the microphone to actually be pretty bad on the quest 3 despite this. Even compared to the quest 2, it sounds to me like its audio that somebody's already listened to and then having it played again. It could just be my own ears, but im not sure about it
Idk why people would use the speakers, yes they're "free" but like laptop speakers they're always a compromise. A decent set of headphones or ear pods makes such a difference to both audio in your ears and microphones.
As always, they didnt do their reseearch, like it's took them this long to do this video but still get things wrong... 1 Mic???? Pull the other one, he says it with such confidence too!
@@SpookyBaron To be fair it's not well documented or even mentioned in the ifixit teardown.
@@SubjectE57 they are reviewing it tho you need to get this stuff right
I do respect he spent this much money on the R&D for the Headset.
Most other companies would have just sold it as is. And update it based on user feedback over the course of a decade or two.
Like Tesla
yes, it's because they know VR still isn't something quite like the matrix, and unlike with smartphones, most people aren't going to buy a headset every 2 years or less so the upgrade needs to be significant to really impress consumers.
@@looeegee Exactly!
@@MrGencyExit64 Why would anyone here know this information?
meta is at least good at selling finished products
I got the Quest 3 recently, after having 5 years on the CV1. I had my doubts but I was absolutely sold the moment it booted up and I was shown my room. Part of why I still didnt use VR a lot was because the lack of vision to the real world, essentially its like having a big blindfold on at all times in VR. This changes everything.
I go to VR so that I won't see my disappointing room and reality
@@poopmasterYou can also fully inmerse inti a virtual environent if you want. But these device allows you to, like, exist while you wear it. Its actually pretty sick!
@@poopmasterif you got out of VR every once in a while your reality might not be so disappointing
Extremely worth it. I bought one ready to return it for not living up to my expectations. But it over achieved and I will never letting it go haha
@@xTRUExiNsANiTYx I dont even go on vr much, but when I do
Bros complaining about prices while he’s tryna sell a jacket for $250
Ouch
Fr
Real. We both know it's expected tho since it's branded clothing. In that industry, people know they're getting scammed and accept it 😂
Oof. Great call out.
Linus has gone full shill. Every 2 seconds he's throwing a sponsor out at you... it's come pretty far from the 2010 days😂
Having gone real hard into VR when Windows Mixed Reality launched and not upgrading since, the Quest 3 has been absolutely revolutionary. WMR was such a hassle to boot up, set up, and use. For anyone who jumped on the WMR train or an equal lower cost/budget headset when VR started to take root and has stepped away since, I think the Quest 3 is something that will bring you back and impress you.
Thanks for sharing! I'm in a similar situation and have considered the quest 2 and 3 for a while and still haven't pulled the trigger yet.
I picked up two Oculus Rift CV1s and my wife and I logged some serious hours on those, but they've been in storage now for like 3 years without getting used. There just weren't enough game choices, and every $50 game felt like a demo level, which was pretty lame.
Are there any proper games these days? Or are devs still just pushing VR games out the door with polish and next to no content?
As someone with a Dell Visor, omg the WMR setup and overall QoL is not nice
@@Snowness I think the market for the actual games has grown a bit, things like Half-Life: Alyx and Dungeons of Eternity feel what I imagined VR could be when it was still a new industry. Asgard's Wrath has been really cool and I've heard great things about Ghosts of Tabor if you're into extraction shooters. Pavlov is always a staple as well as Beat Saber!
@@CharlemagneTTV Thanks for the recommendations!
I'll definitely have to check those out. Hopefully it helps me actually make a decision before the quest 4 comes along. 🤣
Cheers! 🍻
Reverb G2 and Odyssey + are killer WMR headsets and can be found cheap second hand.
Having used a quest 2 for 2 years or so, the switch to quest 3 was amazing. No more shuffling around to prevent flattening my cat who really loves sleeping under my feet when I'm in VR, no more worrying about getting the IPD perfect and having to adjust over and over to find the sweet spot.
Absolutely superior looking visuals in every way.
My first headset was PSVR2 and I was very happy but when I got a quest 3 I came.
Quest 3 is waay better than I expected. I do want more Mixed Reality apps though
Is your cat alive?
@@WeeeAffandi Despite his best attempts, yes. He's gotten very close to getting a foot in him but luckily he's a very fluffy (and very vocal) lad
@@ViridianFlow My precious baby cat who i loved so much and loved me so much got run over by a car the day i celebrated my birthday a few months ago, its hard without him, cherish your cat.
I recognised Adam's voice before I did his face without the beard!
And I agree with him. A virtual workspace with passthrough seems amazing. Especially if one could move and resize screens on the fly.
Try Immersed for that, I've been using it on my sons Quest 3 off and on for the last few weeks. Could use a bit more resolution improvement for smaller text, but otherwise it's fantastic.
He’s but a babe sans beard
My brain refused to process that the new person was Adam, even though I heard his voice and could see the lips moving, I shouldn't see the lips!
gave me some Rick Moranis vibes
I've problems recognizing faces but strangely recognized him straight away (well, the voice). But I just couldn't figure out what was different with him this time - seriously! Till you pointed it out, lol.
(Well, I also mixed him up - a bit - with some other staff, so there's that. ...)
After having PSVR and then PSVR 2 for few months (sold it because Sony definitely forgot about it) I'm blown away by the Quest 3. As a PCVR gamer I wanted this basically for well, gaming on PC. The wireless connection through Virtual Desktop is flawless. I didn't know that in 2023 we can already have so good graphics and latency over wifi. The other thing is the headset itself. Great software and hardware. I have many games that I intended to play on PCVR but just bought them on Meta store - the graphics is so good. Love it.
if you have a capable GPU, AV1 makes a cable useless, which you can use AV1 using virtual desktop instead of airlink
is it worth it to upgrade from quest 2?
@@flamingscar5263 yes I use RTX 4090 with AV1 10bit
@@albion_i never had a Quest 2
If the psvr2 had pancake lenses and displayport it would be the greatest headset on the market for price/performance. if some company can make something with the specs of the quest 3, with an OLED screen, and displayport at around $600-700 then it will dominate the higher end market
One step closer to sword art online
We already have full dive chip thanks to Elon musk team with the cybernetic brain 🧠 chip implant
True. lol xD
@@miguelcaban775I honestly think it'd be funny if he uses himself as a test subject and it goes wrong😂
God help us
@@miguelcaban775 Still a long way to go until we can actually full dive though sadly
bro stop uploading videos 11 seconds ago
Lolll
Lolll
Is that right
ikr
True
New to VR and this thing blows my mind.
I have those feelings I got when a new console came out that had revolutionary jump, like the ps1 did from the 16-bit era.
Agreed. The Quest 3 is what made me realize we're not far away from it being normal to see people wearing AR headsets in public
That's a pretty good comparison. The introduction of 3D polygons made new styles of games possible that just couldn't be done with 2D sprites. That's also very true of VR.
Yep thats how I felt too but after about 3 weeks it all fades away. Somehow your brain will adjust and you'll lose the extra cool factor. Enjoy while you can.
Yea, this is 4th Gen VR, 7 years of iterations in the VR industry, R&D, etc. It's not new.
@@nommchompsky Nah, AR is decades away, if ever, no one wants that crap, same with MR.
VR for gaming is new to the mainstream by a few years, it will always be a product for training, gaming, and virtual experiences. Wearing outside? Not going to happen.
Scifi novelists got it wrong about the irl use of VR/AR/MR. As a consumer product, it's a home-console, mostly for children, at best.
The rest are super niche propitiatory experiences that consumers won't have access to.
Having an Index, a Reverb G2 with it's own extra set of lighthouses and knuckles, and now the Quest 3, I can rather confidently give the nod to the Quest 3 so far. The ability to use the Quest 3 standalone, and even more importantly wireless to my PC has made it firmly into my daily driver. Just losing the need to have my position constantly in the back of my mind to track the wire even with a full pulley system, and the associated light tugs on my head as I moved, has been such a massive increase in immersion that exceeded expectations massively. Passthrough is also far more convenient and useful than I even expected. More time will tell, but I am fully endorsing Quest 3 at this time.
As a PCVR user with CV1 and vive + valve index controllers that now are all broken, would you recommend this headset for the sole purpose of PCVR gaming?
Will be playing games like contractors and swords of gargantua
how does this headset interact with steam?
found the facebook shill, ain't no way you just claimed the children information stealer 5000 is better then an actual proper VR headset
@@nekoyumi7064 I would, as I am primarily PCVR myself. I haven't really spent any time on the shooters so I can't really provide much feedback there, but I have been very happy with it for my uses. Might want to compare with the new pimax lite though, as that was also looking pretty good and around a similar price point after head straps and batteries and everything.
@@mysteryboyee I would definitely claim that untethered vr is indescribably better than tethered, especially when said tethers are prone to breaking. I'll also always say pancake lenses are better than the current alternatives, with aspheric also above fresnels any day of the week. With the issues of the Beyond, what is a better sub $1500 option? Maybe the Crystal Lite? Although with Pimax's track record the lite needs to build some positive momentum.
The Reverb G2 will stop working shortly due to WMR deprecation with HP leaving me high and dry when it does, and the Index is old tech. HTC can't get their shit together. Big Screen is not a polished product. I hate Meta, but the billions sunk into hardware development shows. My hopes are pinned on Valve and the Decard at this point, but who knows when that's coming.
A friend got this, it's pretty damn impressive. The AR especially is really nice. What I recommend is to get one of those head straps that allow you to add an extra battery bank so that you can play for longer
5 days after I bought the Quest 2 back in October 2021, I bought a USB C to USB C cable and plug and have essentially been playing it plugged in ever since. So I've never seen a use of an extra battery for me. And I'm presuming this can also be done with the Quest 3 and it won't deplete during use.
@@RobertT1999 I mean, fair point, but being tethered is kind of annoying
Well, this has been a challenge, to say the least. While I have hasd a better experience than most online, I've still had issues with charging. Using my bobo dock or bobo m3 head strap, the batteries provide an additional roughly 90 minutes of playtime, are slow to charge and only have enough active juice to maintain the charge. Plugging into a 65w anker wall wart results in proper charging, using an anker metro 20k MaH bank results in trickle loss of battery though can provide an extra two hours or so, and using a 140w silicon carbon baseus charger results in 12v at 0.8amps, not enough to even maintain a charge, for some reason, even with their own official pd 3.1 cable, as well 4 others I tested.
The AR is pretty mediocre tho. It warps quite a bit and the you need an extremely well lit room or it's just a grainy mess. But I suppose if the bar is that or literally nothing, it's the best anyway...
@@ultraowl7613 compared to literally every other vr its pretty damn impressive, its warpy when ur fingers get close to the camera so literally the other cameras have to use algoeithm to fill in the gaps. I persoanlly tested it in a fairly dark room and oh boy it delivers probably much better compared to 35k$ apple vision pro at much less the price
I love when linus talks about VR so that more people get into the cool industry and it gets a lot more developed. Love you, Linus!
Still a long way to go before I invest in this technology. Will just make me feel like an alpha-tester.
@@spoodmanire I’m curious, what more do you want before you would feel like you aren’t beta-testing? Not trying to be conceited, I’m genuinely just curious what people who aren’t into VR think
@@opposedlimeI personally would buy VR glasses if thats ever a thing, as the current size is still too big for everyday use. Although that might still be in the far future
@@dreamybullx1 Have you seen the bigscreen beyond? It's definitely a step in the right direction regarding size. I'm holding off for a second gen version before i buy myself.
@@spoodmaniredude I just sent mine back the tech just ain't here yet.... It's to dam heavy on the face and really doesn't look that great inside...... If you look up reviews Ive noticed everything they say is copiem truly..... They need to put the computer part of this bullshit on the hip
Already spent more time on my Q3 than the total of my Q1. Awesome device! Really shows how the future for VR/AR is shaping up.
The only thing i miss about the Q1 is OLED. That's what's missing from Q3.
Agreed ...I use it almost daily which is insane ...Movies mostly
It'll be interesting to see how the Quest 3 develops over time. When I got my Quest 2, it was a 72hz only device and hand tracking wasn't even a feature. Since then, the software has changed a tonne, they've introduced hand tracking and various improvements for it, 90hz is now standard and 120hz is now an option for some titles. It's an absolutely insane leap from where it started on release
Quest 3 has renewed my enjoyment of virtual reality. I put less than 10 hours into my PlayStation VR in 4 years... But it was just a hassle to have to move my table, get all the wires hooked up, make sure my area was clear, and try to keep my dogs out of the way... Quest free requires so much less space, and I can do it anywhere wire free with the option to go pcvr.... The fact that I just put the headset on and boom it's ready to go, I really can't complain.
Absolutely 👍
The PSVR2 is just the same. Plug into your PS5 and you're ready to play. Takes me less than 1 minute to setup.
Cables suck
@@mailosdoe206 also psvr has fresnel lenses and no hand tracking
@@mailosdoe206....Sony gave up on psvr2 period so I sold mi e for a lost...So.e really great experiences gt7 Horizon and others , but in the end quest 3 lenses better , ease of use, and more comfortable...PSvr2 better graphics duh, better controller, and headset vibrates cool...
it's incredible how far VR has come, and it's nice to see how Mixed Reality is the wild west like VR was in 2016, it makes it even more exciting
And more useless in reality?
Worked on the pass-through camera color for a while, and my good friend was the optical designer who designed the pancake lens. Kudos to her for making such nice optics. Glad ppl like it, cuz I thought the camera was a little bit janky...
I mean, it does look a little bit janky but personally, I don't really see the hype for the AR features on this device continue long term, so to me it would not be that important. It's a gigantic marketing offensive right now, but in the end most people will be using the headset more as a "Quest 2.5", if you know what I mean. That's my guess at least.
(Not to detract from your or anyone's work at all, btw. It's still an awesome product and I'd love to have one. Just doesn't seem to be that much of an improvement over how I use my Quest 2 currently.)
Give your good friend a pat on the back, because I've heard nothing but praise for the lenses on the Quest 3!
The optics are the best part of the Q3. A million thanks to your friend, she and the team has done an amazing job.
Did she do the Quest Pro ones as well cause they seem to be the same as the quest 3's.
It’s just the right amount of janky - works a treat
I just bought the Meta Quest 3 a few days ago for Black Friday (no is wasn't on sale). I saw the MQ2 was on sale and didn't know they released a MQ3 so I bit the bullet and used a $100 Best Buy gift card I had.
It's embarrassing to say that I'm a big gamer and work in tech but I've never put on a VR headset. When I first put on the MQ3 I was blown away, and was even more blown away by the games I played. Even with not experiencing old/other VR headsets, the fact that I had such an amazing experience should speak volumes.
I am thinking of buying mate? Is it still worth after 6 months?
I had the Oculus Rift S prior to buying the Quest 3, and its such a ridiculously massive upgrade in 95% of cases. Loving it, and i bought it day 1.
Is it worth the upgrade at its current price or should I wait
@@Insanepie if you have a Q2, it’s probably not worth the upgrade. If you have any older Oculus device or even an old Vive or smth, I think it’s 100% worth it. If you’re brand new to VR I’d recommend it over the Q2 if you can afford it, otherwise if you are on a tight budget the Q2 is half the price (esp. second hand) and like 70% as good.
I have a Rift S too but not sure if I want to upgrade... What are the best improvements over the rift that you've noticed? And is the air link really any good?
I did the same thing lol
@@Insanepie If you wait then you will lose out on Asgard's Wrath 2. It won't come bundled with this headset after January 2024.
As someone who's been on the Quest bandwagon since the launch of the first quest, I have seen almost every feature that gets pushed evolve and get better.
For example hand tracking is massively better on the Quest 2 now than when the idea was first pushed on the Quest 2. It feels way more natural and functional, albeit not in all applications yet, its really neat.
Same with the pass through tech, its gotten so much better and the beta feature on the Quest 2 to let you see objects in the area to include people and your pets even when in game is really nice, highlights a wireframe of them in view.
So the issues with panels not following you will surely be fixed over the life of the Quest 3, especially with people commenting on it publicly. I can't wait to get my hands on the Quest 3, hopefully the heat issue doesn't bother me too much.
Quest 2 has way better tracking. Super noticeable on eleven table tennis. It's prety much unplayable on quest 3... I'm not an expert +++ beat saber guy but a friend of mine complains a lot. Pretty much the same for most of the games but clearly not as good as de quest 2.
I've had coworkers and family members try the new Mixed Reality of the Quest 3 and they unanimously agree that they prefer it over traditional VR experiences. There aren't a lot of MR apps right now but the ones that exist are really fun.
there aren't a lot of decent vr games either
A platform can be as cool as all hell, but if the software isn't there... L
Not to mention, Facebook. Ew.
so if apple can lower the price of the vision pro they’ll destroy this and everyone else
@@ItsReallyGeo true, theres literally nothing to even play on vr
Quick Question here.. is
MR = VR + AR?
@@grasz Yes. Mixed Reality = Virtual Reality + Augmented Reality.
I upgraded from my Quest 2 and I´m very happy, the lenses make all the difference, no more sharpness hot spot, you can wear it pretty loose and still everything is sharp even till the edges. form factor and controllers are way better, I bought a powerbank to charge while playing that works fine, in standalone mode you can charge up while playing, in airlink you loose a few percent per hour (3-5%).
This was a pretty straightforward honest use case review. The software will get better considering how fast the quest 2 was improved. Im glad you showed a clip of the Red Matter 2s quest 3 update. Im currently playing it and holy hell, if they can get that level of detail, while maintaining clean performance, with a lot of upcoming titles, it'll be incredible!
tbh it lacked some knowledge in this review for multiple reasons:
1. they claimed battery life an issue but didnt address its not a big deal when you get a headstrap with built in battery
2. they said they struggle to move MR screen with you when walking around by pulling it, but forgot holding quest button will reset the view.
3. they didnt bother to check virtual desktop experiece for PCVR, Q3 only headset to support AV1 which not only I was able to play games identical to cable experience but I managed to stream my PCVR games through 5G network which is crazy, Virtual desktop supports AV1.
4. the hot part is only felt at the outside but you never notice this heat from inside.
5. recommending base stations in 2023 is actually dumb, its 500$ + controller cost + 1000$ headsets cost yet they complain about 500$ price tag of Q3
@TRX25EX I understand everything you said, but it was mainly an out of the box experience review and a fair one imo. Additional peripherals, software, and RTX cards add up, so I figured they were actively avoiding talking about those improvements to just show case the device mostly as is. My biggest gripe was the hand tracking. It isn't perfect, but it wasn't nearly as bad as what they showed. idk, maybe Canadians have weird hand shapes. I have no argument on base station suggestions. That's not where the market seems to be heading anymore, and I started on a rift S so I skipped all of that anyway. I'll assume they were suggesting them to people who are tracking snobs with a lot of money.
Final thoughts on this review are this: they are just tech youtubers and not VR enthusiast youtubers. They've done an alright job showing off the quest 3 and they have a ton of subscribers, so more sold headsets for those that may be interested in this tech, which isn't a bad thing in my book
Imagine what Apple vision pro gonna be like ?
it’s an overpriced dogshit.
i was SUPER hyped for quest 1, i loved it. i sold it a while back and have rly wanted to get back into pcvr and on the go vr (since im now in college). the quest 3 feels perfect for me, at least in this stage of my life
Nice that fits this stage of your life. Good for you...
@@UmVtCgAwesome that you said it was nice...
Apple Vision Pro isn't even talked about by Apple anymore cause it's over 3k dollar, here in October, you would forget that it exists being called a public developer kit
My favorite part about the Quest 2 was the fact that it did PCVR wirelessly incredibly well. Worst part about the early VR headsets for me was the cable, it just constantly made me avoid doing certain motions because I knew it would get twisted and nothing is worse than stepping on the cable and nearly ripping the headset off of your head
I don't think I'm going to upgrade from the Quest 2 since I really don't need passthrough at all but I'm glad to see the tech is still evolving and it doesn't seem to be dying off, though I'm a bit sad that PCVR has gone pretty stale
The lenses are the main reason to upgrade. They are worth it in my book.
Crystal clear Lenses, higher resolution and Hz are 3 major reasons why Quest 3 Is worth it for me
Indeed, the optics is by far the primary upgrade.
Color passthrough and sensor is secondary at best.
I have the Q3. The lenses are a massive upgrade, and it does PCVR very well, with considerable Quest 3 specific upgrades in Virtual Desktop (but not AirLink yet).
@@CON5T4R The battery is a major downgrade though. It loses Power quick.
Meta is leading the right direction with VR, the passthrough is a step in the right direction, not only because of the AR capability but mainly because of it increased overall practicality and comfort of use which is probably the critical downside of VR and the boundary for wider adoption.
When we look at the Rift CV1 and the HTV Vive those headsets were both really amazingly well rounded for their time. These days it is more of them doing certain things well but falling short on other areas.
Valve Index is the closest we will get to a perfect consumer VR system. No doubt the Deckard will fill in the shortfalls of the Index that has aged it.
Virtual Desktop is an excellent alternative to Airlink and works much better in some cases. Facebook started assaulting us with boomer vids as soon as we jump in so I am always running for the VD button. I wasn't expecting to see Cletus getting ball tapped by his cousin immediately after putting on my headset, but here we are.
This!
How good is virtual desktop for an amd gpu? Using air link causes the right lens to get warped around the edge and it is really annoying.
Yeah they should have mentioned VD in the video, you can teak the settings for a much more stable and visually superior version of Airlink.
to be fair, I think the warping is a quest problem... Also, there aren't any problems with amd gpu's in combination with VD (I have a 7900xtx). The more important part would be a stable and fast internet connection. Watching YT vids using VD on my laptop through my hotspot doesn't always work smoothly. At home however it's perfectly fine, even with my laptop. @@UberBob
My buddy uses it on his 7900xtx, works great.@@UberBob
Loved it when he pulled put the sponsorship and linussed all over the Quest
I have owned a Quest 2, Quest Pro, Vive, Reverb G2, and a few other HMDs, and I can confidently say that the Quest 3 is the best of them all!
Since I was a kid I knew this is going to be the future. I'm so excited that tech has already come so far and I'm very hyped for everything to come.
You and both of your friends.
Same here, it's like seeing my childhood dreams start to become a (virtual) reality 🤩
You'll be very surprised once VR only reach 5% of its potential and found out that's less than 10%. VR is not only the future, it's the biggest technology advancement since computer
One of the greatest features not mentioned in this video, is the ability to bring this headset with you to your friends and families home. Being able to let your grandmother experience VR is a feature in it of itself. The fact that this is a wireless standalone headset is a major pro against better VR headsets that require a powerful gaming pc.
yeah i use mine a lot when I travel. I have one of the fitness apps and use it to workout each morning in my room amongst other generic playing games and watching movies etc! My quest 2 saved my sanity during Covid as I had to quarantine 3 times for 2 weeks at a time in hotels due to travel and getting unlucky with lockdowns etc...nothing like escaping the 4 walls of your room 🤣
13:19 famous last words before the 3500 dollar apple vision pro
The dodgeball test sold me. Quest 3 here I come!
This is random but I would love LTT to do dishwasher tier lists lol sounds like a home upgrade Linus would love to explore the world of dish washers for some reason
no i mean like nobody in the world that i know of actually compares dishwashers or how they operate or how clean they actually get things
@@triadwarfare
@@triadwarfareTechnology Connections doesn't really do direct product comparisons or reviews like LTT does, his videos are more like category deep dives to give you the important information needed to make an informed buying decision.
Bought one as an upgrade to my OG Rift, love it. You can use the Pro controllers if you want. Virtual desktop is great...This is the tipping point I feel that will pull more folks into VR. All hail the Lizard King!
Something that really grinds my gears is It seems when Meta nerf'd oculus homes & specifically the passthrough mode on the starting menu of PC VR Rifts early this yr it was so that people couldn't compare using a 'productivity' mode on the Quest 3 to the Rift S (not sure if the link cable ever got it). Because if you don't mind grainy 'noir-like movie' living it's not that bad, obviously the cameras and depth is superior on the Quest 3 but I had been doing schoolwork on the Rift S as a sort of distraction-free *"locked in"* environment for quite a while. So when Linus says 9:53 _"back in to the cameraless stone-age"_ he really means being a PC oculus user post May 27th of this yr (surprised Linus didn't mention this) still tho _Sooo shady_ of Meta to create this juxtaposition and honestly if there was a large enthusiast outcry (there probs won't be) then I could see this being compared to Apples nerfing old systems (though it's a bit of a stretch and probs wouldn't hold up in court). I'm still patiently awaiting an affordable/bayless PCVR system (that is supported by a majority of SteamVR devs) comparable to the Rift S, wonder if that ship has sailed.
wireless link options are growing pretty fast for this headset and should be mentioned. Virtual desktop and Steam link are both available, and I know the former supports video passthrough from the cameras. It also allows you to avoid installing meta software on your computer.
A lot of games are crossbuy on the oculus store. To access those games you would need the oculus app on the PC
I've had a Lenovo WMR headset for around 6 years now. VR blew my mind but felt like a gimmick so far, with games I would play for 15 mintues at a time, maybe more with Beat Saber and such, but that's it.
I got the Quest 3 a week ago and it's blowing my mind still today. The clarity of the passthrough is pretty good, but just the fact of being able to see the room in real time is a game changer. I can drink, I can talk to my wife, I can avoid the dog, reposition myself... It feels like a perfect short-break tool.
I am also surprised at how well apps run natively in the headset, and PCVR is pretty good too. Of course there's space for improvements, for me mostly battery life (i'm playing longer sessions than ever!) and heat dissipation, but this feels like a very polished product.
I totally recommend it for people who want to start on VR but also for those who are a bit tired of wired options.
I am thinking of buying, is it worth mate?
@@exarchoskanelis84 well, greatly depends on your space and free time to use it! Think about it like a videogames console, it can become a great hobby. Have you already used any kind of VR?
@@sevren not realy brother. The thing is i was in an amusement park and we tried a vr zombie gsme and i was so impressed by the immersion …. I like fps games but i kinda got bored of what is out there and that vr zombie session was the most fun i had in a long time. I dont have a massive space but i like gaming when i have free time.
@@exarchoskanelis84 well, if you're unsure and want to test VR first, Quest 2 is quite good and much cheaper. That said, if the price point is not an issue, Quest 3 is an amazing upgrade. It's light, it's comfortable and it's quite powerful. It can run games standalone really well and you can play all sorts of things. I love shooters like Contractors, but I also enjoy wasting some time playing minigolf on It, or practicing some boxing. And you can also very easily play PC VR games over wifi, no cables. It's a pretty cool gadget overall.
I have been waiting for this review since this headset released!
You kept us waiting Linus!
You know, something like the Quest 3 could be really cool if you built an AR app that used AI to memorize activities you do, look up professionals doing those activities to generate an "average" best method, and rate you based on your performance. Gamifying real life could really make a difference especially for people with ADHD, some forms of depression or other cognitive issues that make focus and or organization difficult.
don't know how many horrible reactions and implications it's gonna get if this becomes a thing considering the internet's raging concerns about AI and algorithms in this day and age; everyone be like "muh privacy" or "why is AI studying my daily life" or "wat if my daily life data is being sold to corporations"
... wait, it's already being done. hmmm
A lot of cool features will be coming up in the future for sure, and AI will be a major one no doubt. Maybe give it a decade for this to finally start rolling
I think the price is pretty good compare to XReal type of smart glasses. I think VR has the potential of replacing the need of multiple standard monitors. High end large monitors are still going to be useful, but just college kids and people on the road, this really is a good option.
I had the absolute complete different experience regarding hand tracking. For me it is flawless, I have 0 problems with it, it's worked every single time that I've wanted it to work. I don't know if maybe you're saturating the quest with lights and that is making it to fail but on a normal house -lighting I can track my hands exceptionally well.
OG Vive owner here, also have multiple other HMDs (base station tracking and inside-out).
"Outside-in tracking" (bast stations) is just better, plain and simple. I am excited to try out the Quest 3 though, when we have one in the house after X-Mas. Mostly for AR purposes though, I will admit.
Side note about Vision Pro... you know it's going to have a HUGE Apple tax applied, so much so that you'll get the same quality for 3-5 times the price. While it may be a 'better' HMD, I would put my money on Quest being the more bang-for-your-buck headset.
It'll be hard to get an actual expert and unbiased review on the apple vision, Im honestly looking forwards to watching yours.
Something I found out after about 2 months of owning my quest 3 regarding 9:56 you can double tap the side of the headset to enable/disable pass through.
6:18 “One ring to track them all” - I see what you did there. :)
I just got a Quest 2 on black Friday. £231 due to a company discount and it included the elite strap and a carry case. Love it. I can imagine using this a while and then maybe getting the Q3 next year. Will keep te Q2 though for fitness apps so my Q3 can stay sweat-free. Haha.
For I handed on to you as of first importance what I also received: that Christ died for our sins in accordance with the scriptures; that he was buried; that he was raised on the third day in accordance with the scriptures
1 Corinthians 15:3
@@konrad1916 What on Earth does that have to do with what I said? Believe what you want to believe, but don't spam it everywhere.
@@flightsimdeskukfr 😂
@@konrad1916Dude go away, cringe
I got two quest 2's off eBay one for £120 and one for £170 with elite head strap and carry case, installed bigscreen and I love it, watching films without hearing anyone crunching loudly lol 😂
the three pin accessory at the bottom actually seems nice. you can adapt to it with third party items and easily be able to create a third party battery accessory.
was looking forward to
this review!! i returned my quest 2 a year ago because I felt it wasn’t quite pleasant enough of an experience
Returned or sold? Could you actually still return it?
@@awakenedcrowl I bought it from a store a year ago and returned it a week after i bought it
Have you tried the Quest 3 yet? It's a big step up
I just got the quest 3 and I must say the 3d effects in it is really understated. It must be how they angled the screens but it basically just feels like 2d with a hint of depth. Will be returning these for sure. Surprised this isn't talked about more.
Really well written video ! Transitions from chapter where really smooth!
most people don’t realize how much the writing affects the pace and enjoyment you get from videos
I have the Q3 512 version paired with the Pro controllers (bought separately) and I like it a lot more than the 2! I use it for stand alone and PCVR games as well
Hey ,you like the pro controllers so much better?Because even the orginal controllers track realy well from the quest 3(and i play alot off first person shooters)
@@FightTheByte_ I am having issues with the missing tracking ring. playing fps games, I sometimes occlude the trackers of my controller at the front of the gun. then the tracking freaks out and the gun points wherever it wants for 1 second or so until it recovers.
The freedom of untethered VR combined with powerful performance makes it a top-tier device. The future of virtual reality is here, and Meta Quest 3 is leading the way. Kudos to Meta for pushing the boundaries and delivering an unparalleled VR experience!"
Damn, that's one expensive jacket 5:10
Also wanted to comment this.
250 USD??!!
LTT has gone insane with this one
Long time quest 2 owner, I basically only use air link which works as seamlessly as the video shows. It even leaves the USB free for charging so you never run out of battery.
The tradeoff of getting wireless link with the pc is well worth the only slight decrease in image quality.
Luckily now, Av1 codec and Wifi 6 AX will fix these issues of lower image quality@@behemothokun
I enjoy the standalone aspect of it. It also allows me to play my PC VR games without a wire. For the price its pretty awesome.
I upgraded from the Q2 and while I had my reservations at the beginning, the quality gains are pretty significant.
Can't wait for more games to become available for AR.
Probably gonna be waiting for quite a while
How big of a difference is the visuals? I noticed (especially in MSFS and Racing Games on instrument gauges) small text can be blurry and I have to lean in to see it well on my Quest 2. If this is greatly improved, it might make me get a 3. I notice it as well in Golf+
Nice to see you guys stepping more and more into VR
Great Video! I may be out of date but I love the new people that you have in this video. Hope to see them more in the future videos 😎
I absolutely love my quest 3. Upgraded from the 2 and it's definitely a noticeable difference all across the board.
Biggest thing holding back the performance improvements is devs updated their games to utilize all of the quest 3s resources
google questgameoptimizer
Got mine on release day, the pancake lenses are such an improvement it's worth the upgrade cost alone
The fudge happened to adam's face? I had to pause the video to recognize him... YEESH!!!! That trim my boy de-aged you a whole 2 decades. Looking sharp
Have they done this “dual-host”-ish style review before?
The back and forth and seamless transitions between Linus and Adam was really engaging. Loved it
7:10 seeing him without the beard is so weird :d
“That’s gonna cost you 40 dollars! For this flimsy thing?
THE IRONY BRO I CANT
I don't know that I could wear a vr headset longer than 90 minutes.
Yes Linus please bring more VR news and reviews!!
Why? He knows practically nothing.
The microwave bit though. That was pure comedy gold.
Tried out a demo of it yesterday and wow, it's a massive improvement over my old Quest 1. Granted, it plays Beat Saber the same, but wow.
Resolution & clarity aside how has your experience been with the Q1's oled screens?
@@mica4977 I have Q1 and Pico4. Sometimes Q1 is better as the OLED gives a lot better image quality in darker games or areas like in HL Alyx. The blacks are not always superfast though, it can cause some ghosting in certain situations. Not everyone will notice this though.
But for this reason I haven't yet sold my Q1 as it sometimes works better than the LCD technology on the Pico 4, which obviously has a higher resolution.
I also had Q2 for a short while and I though the sound on that is better than both Q1 and Pico4, the latter can sound a bit boxy.
You should do giveaways!!! this December so people who don’t have a nice pc and have a lot of other expenses to cover with inflation and overall higher price mark ups,etc can feel what other people have been using on the other side, the transcendingly powerful and full potential pc experience in all its glory.
I returned my quest 2 very quickly when I bought it, I didnt like the controllers or the image quality. I was always getting vertigo anytime a menu would open in VR and I spent more time feeling sick and wanting to yank it off my head than I did playing anything, poker worked great and beat saber but everything else was just not usable for me. I got the quest 3 about 4 days ago and I almost instantly forgot that I have a gaming PC, the image quality is SPECTACULAR and I FINALLY dont get sick at fast movements. I can fire up population one and play literally until the battery dies and then still be mad that I had to stop playing. Ive never felt so immersed into games before, the hand tracking is more of a gimmick right now but those controllers are awesome. I did this really cool test in population one, they have a training area with every weapon in the game and a huge firing range. Now in most games im a self professed god tier sniper with a mouse and keyboard but in games like Apex I tend to miss shots a LOT. I grabbed this big sniper rifle in VR and got to load the mag and rack the slide and man did that ever make me happy. You get this awesome haptic feedback from the controllers and hear that bolt rack into place and then put your other hand out to cradle the rifle and then just settle right into the scope. With ZERO practice I walked up next to this guy that was missing every single shot with his single shot sniper rifle and just sighted down the scope and started nailing the center of every single target. I had to really focus down the sights and work to control my breathing and my small twitches because its so sensitive to every little movement. You have to find the target, sight down the scope, control your breathing, steady your arms, and squeeze the trigger just like a real gun. Ive pulled off some insane mile shots where I had to thread a gap and the amount of control I had to have to keep that sight right where I needed it was insanity. You can put your arm out and turn the gun every which way, I can pick up an smg and move while shooting at someone 90 degrees to the right of me, I can peek around corners, I can crouch and hide, I can turn the gun sideways and play gangsta if I want, the headset and controllers just know what you want to do and its so immersive. I get a little sick because im utterly terrified of heights when I climb but the second im up and standing it passes. Now when im climbing way up I have a tendency to just pause and look to the sides of me to just enjoy the view. I mean can most of us even remember the last time we played a game and just stopped to enjoy the scenery? Assassins creed was probably the last time I did that, the one where you play a Spartan, this thing constantly has me stopping to just say wow and then im right back into playing the soldier calling out as im clearing rooms with my squad. Then im over playing at the VR tables and talking to random people, or im off to play Bait and go fishing at a lake somewhere, or maybe I go into Meta Horizons and visit new worlds that have tons of interactive activities. I can fish and ride a boat around in one world, fly paper airplanes in another, its just endless. Theres so much stuff to do and then they have a subscription that gives you 2 free games every month that your subscribed and the games are like $30 each. I will not be returning this headset at all, its more fun than my PC and believe me im the most anti console person you could probably find, I hate being forced to upgrade to get access to new releases but VR is just so FUN. Its one thing to be involved in the story or run around in Apex but its another monster entirely when the gun is in your hands and you can hear the enemies footsteps around you on different kinds of materials, poke your head out and get blasted by a sniper hiding in a tower. Its dynamic and so real, its like a neverending game of laser tag or airsoft that you dont have to wait months to do and pay hundreds of dollars.
Great review, thanks Linus!! I would say the tracking isn't that bad in my Quest 3. It still needs some lighting and poor lighting can make it suffer, not nearly as bad as my previous HP Reverb G2 but some lighting is necessary. I abolsutely love my Quest 3 and game in it frequently, mostly PCVR but some titles on the Quest store as well. Good job Meta!
I've been using AirLink for years with my Quest 2 and Wifi 6. it's been perfectly fine for rhythm games since I purchased it. I haven't really noticed a difference with my Quest 3, but I have yet to play some super demanding games like BoneLabs. I really hope my Quest 3 will charge as fast as it uses up battery at least. My Quest 2 never charged fast enough to stay at the same battery level.
I'd recommend getting a third party strap with a battery charger in the back. Takes care of the battery life, and having weight on the back balances the weight and makes it more comfortable to wear. Good ones cost less than half the price of Meta's elite headstrap.
@@blastofo I just got the boboVR headstrap, but it seems like the batteries don't hold up with the Quest 3. I have a really nice anker battery bank with tons of output that couldn't charge my quest 2 faster than it drained. I'm hoping it works for quest 3.
@@RefrigeratedTP Get some strong velcro from the hardware store and use that to attach to the headstrap. Thats what I did with mine. Works good.
Just got my Quest 3 after like 3 years of having my Rift CV1. I just hang out in VRChat a lot, and the screen quality and improved lens was a noticeable improvement immediately! Passthrough just makes it feel like an actual generational step forward. Honestly, if I had any SteamVR setup, I would have stuck with it, but from the dead end of Rift's upgrade path, the Q3 is great.
From my experience with the Quest 2, meta does a good job with their software updates so things like the hand tracking accuracy, and features like pinning tabs or having them stay at your level going down stairs and stuff i honestly think will be improved and fixed within a year or two at most. time will tell though.
Every weed smoker is so happy we can finally smoke a blunt and play VR 🎉
Excellent video, thank you. I built myself a top of the range RTX4090 PC this year & I'm wanting a VR headset that will take full advantage of it, so your video is incredibly helpful. I think your takeaway message for me is wait a little longer for either the "big screen beyond" or possibly a Steam new release for high end PC VR gaming, for the best possible experience. Thank you!
Get the Q3...
I love my Quest 3. For those that have a PC, look into Flatscreen to VR mods. It takes half life games to a whole new level. Skyrim VR with mods is amazing. One step closer to Ready Player One.
The one annoyance is that they moved the 3.5mm jack to the right side of the HMD. Now, I was able to resolve that by buying a short right-angled 3.5mm extension that I routed through the top loop. (I use a modified BoboVR M2 Pro via the M3 Upgrade Kit.) This was mostly an issue because I purchased the (overpriced) Logitech IEMs that were designed for the Quest 2.
As the owner of many PCVR headsets, Quest 3 is da bomb comparatively and can only get better with future iterations. Untethered VR headsets are the future and I'm all onboard with this one! This headset plus Steam Link = VR bliss for untethered PC gaming. Now bring on those oled screens meta!
This man has gotten too comfortable plugging his store every 5 seconds.
yeah..? its his company and channel??
@@hdhsu-dg6fb still fucking annoying tho when they are also making money of the videos.
I demand a Somnium vr1 , Pimax crystal and Varjo Xr4 review ASAP 🙏
I knew your were ripping people off with your merch and screw driver
But the 250$ fir a basic cheap jacket takes it to a whole new level
This episode I learned how to spell segue. 13:34
I feel that handtracking only got "alittle" laggy when they did the update that introduced battery saver mode, introduced, im sure they will have better tracking in the future on updates
C'mon dude, your opening fact was such a cop out. "Half as much as the PS5"... what you should have said is "more than the Xbox series consoles". THAT, shows how mainstream VR has become.
VR is the future ⛑️
this is a step closer to where i imagine a future where people can customize the way they look to others.. if we establish a world full of quest-holes where everyone goes around in an AR enabled world.. i imagine people can set up their own personal avatars that get instantly shared to others in the area and superimposed over the real them to others..
I'd imagine the all unique customizations you can do to yourself that others see, whether if that's just adding fun accessories to yourself to enhance your vibe, or a complete overhaul with a generic cute avatar, or something wild, such as you as an anthropomorphic animal, or if into horror, a monster or werewolf, really, the sky's the limit.
Until I can get AR on my "prescription" myopic glasses for cheap, I just don't see a large enough market for this... Plus not looking like a idiot...
@@PrograError Only idiots care about how they look to be fair.. "Oh no, I must look so silly alone in my room.."
Not sure I felt super cool sitting all hunched over in front of the screen playing PC games either.. Looking cool hasn't been on my agenda since the 90s.
Personally, a headset on my face makes me look cooler. I guess it has to do with your starting point. Maybe you look cool AF with nothing on your face. I just look like an average joe.
@@JimmyNuisance obviously I meant it as a on the go, if ya only using it in your room why need the style factor. either way, going that way would meant less of a brick on your feel
I just got my quest 3 and i absolutely love it. its so amazing and WAY better than the quest 2. For both play AND work. i LOVE the augmented workstation capabilities and makes everything so much easier for multi tasking
Edit: i feel like they've addressed some of these issues. ESPECIALLY hand tracking. I LOVE the hand tracking. Its way better than whats shown in this review
We need a VR app when your linus drops expensive pc hardware
You got me until no oled
Loved this honest review! Thank you!
You can’t talk about wireless PCVR on Quest (and Pico) without mentioning Virtual Desktop. The performance is extraordinary in comparison to AirLink and it also supports Passthrough and much more!
Meta quest 3 so good. AR is crazy
I was skeptical but I really do enjoy the Quest 3. It's just very low hassle and just works. I actually use it because it's so easy to use. And while it's not perfect, it really does give you an exciting window into what's eventually going to be possible. Even tho most of the augmented reality stuff is just glorified tech demos right now, if someone comes along and makes some good games using the augmented reality color pass through, it could be a big hit. If you get to try the Quest 3, definitely check out the Augmented reality stuff it has first. If that doesn't sell you on it, then you'll know whether or not it's for you. And if you play the piano or keyboard, the augmented reality piano teacher apps that use the pass through are sooo cool. It's like guitar hero for the piano, except you are really learning and playing a real instrument. (You need your own piano or midi controller tho)
The Quest 3 seems just about perfect for what I want out of a headset. I still wish there was support for outside-in tracking though or maybe just sensors on the rear of the headset to pick up when your hands are behind your back. I had the opportunity to use an Oculus Quest for a few days at a buddies house and I remember having issues in shooter games reaching for ammo or something at my sides and rear.
Would indeed be nice for those who have lighthouse trackers already, otherwise buying the quest pro's controllers on their own is an option. Wouldn't be surprised if they're supported well into the future Quest versions they create.
that would just make it really hard to beat i agree